Overview
A tour of the Monster Editor and its main concepts.
This Monster Editor for Dungeons & Dragons 5e is designed for two main purposes:
- Build monsters as quickly as possible through reusable components (classes, species, templates, actions, etc.).
- Build monsters that scale across Challenge Rating, without having to create multiple stat blocks for the same monster (e.g. one single stat block for any Black Dragon, that scale from Wyrmling to Ancient).
Simple and Advanced mode
The editor has two modes:
- Simple mode hides advanced options and keeps the workflow quick and clean.
- Advanced mode unlocks complex features, like the ability to create monsters that scale across Challenge Ratings.
You can switch mode at any time while editing.
Automatic calculations
Most numeric values in the stat block are calculated for you. You can override any of them manually when you need full control.
Saving your work
Log in to save your monsters to your library and organize them with the file manager.