Welcome!

This is the incomplete new version of the D&D monster editor Monstershuffler.

Feel free to check what I'm currently working on by reading the blog posts below, or you can try the new features yourself by visiting the other sections of the website.

If you see value in what I'm building, please consider supporting me on Patreon. And if you have any feedback or questions, you can reach out on Reddit.

Project Timeline

Phase I (in progress)
Rebuild Monstershuffler.com
Rebuild the original website with an improved editor and a solid foundation for future features.
Phase II
Build a Combat Manager
Use the dynamic stat blocks to create a combat manager with resource tracking, dice rolls, and integrated soundtracks.
Phase III
Build a Campaign Manager
Create a campaign manager inspired by Obsidian and OneNote, focused on building dynamic adventures that can scale to any Challenge Rating.

News

feature

Auto-scaling stats

Write a value and let the editor do the rest!

feature

Multiclassing

You can now add multiple stat groups of the same type to a monster.

blogsoftware development

The monster under the bed

When debugging becomes psychological warfare.

feature

Stat variants

A simpler way to build dynamic stat blocks.

featureblog

Simple vs Advanced: a new way to build monsters

Finding balance between user experience and complexity.

feature

Search anything!

I added a Search button to retrieve any type of content as fast as possible.

blog

The file manager

I built a minimum viable version of the file manager.

blog

Back in action

I'm rebuilding the file manager.

blogannouncement

Still cooking... Just on low heat

The past few weeks have been packed with work, and I haven't had much time to focus on Monstershuffler, but things should get better in July.

blog

Structure for the future

Over the past week, I've been refactoring the database...

blog

I need to rebuild fast. Let's rewrite everything from scratch, again

In my last post, I said my top priority was to rebuild monstershuffler.com as fast as possible. So naturally, I spent the last three weeks... rebuilding the frontend from scratch. Again.

newsannouncement

Plan B

I've decided to pause the Kickstarter campaign and focus on rebuilding monstershuffler.com.

Roadmap to v2.0

⬜ Complete the Home page
⬜ Rewrite most of the species, classes and backgrounds
⬜ Import the monsters from the 2024 SRD
⬜ Publish the new version
⬜ Refine the UI/UX (user settings, themes, etc.)
⬜ Rebuild the Published Content page
👉 Rebuild the Monster Editor (in progress)
✅ Rebuild the File Manager
✅ News page
✅ User authentication
✅ Rebuild the NPC Generator
✅ Refactor the Database
✅ Make the engine to calculate the monsters' stats and CR
✅ Rebuild the Website UI and APIs

This is a test environment. Any data you enter will be deleted in the future. Do not store any information that you want to keep.