News

Roll options

Ismael —

Roll options

Every time I go back to rewrite or refactor part of the editor because I feel something is missing, I hesitate for a moment.

On one hand, I know I should focus on shipping the new version as soon as possible... On the other, I also know that if I ignore structural issues now, they tend to resurface later, slowing everything down and making development more painful than it needs to be.

The structure of the objects underlying the editor (monsters, classes, etc.) is one part of the project where I'm not willing to compromise. I know what I want the editor to do, and there's no way I'm releasing a nerfed version!

This month, the realization that stat bonuses should have been treated as "variants" as well led to a significant refactor, along with the addition of "roll options" to the character sheet.

These new options let you customize some properties of d20 dice rolls, such as:

  • advantage/disadvantage
  • critical hit range (for example, crit on 19-20, like a champion fighter)
  • minimum roll value (for example, treating any roll below 10 as a 10, like the rogue's Reliable Talent)

Roll options in their own tab, were you can tweak rolls for Initiative, Skills, Saves, and more

These options will be especially useful for the upcoming combat manager, but you can already use them by clicking on a stat while in "view mode".

-Ismael

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